You want to become something, a presence in the game. You want to make your mark and carve it into other players' minds forever. Well then, we built the DogHouse Systems™ Armor TL for you. Think the rules of the game can’t change? Well they just did – in your favor.
Armor TL 570
Second-generation Intel Core i7 2600K Unlocked Quad-Core Processor
(Factory overclocked to 4.4GHz Max Turbo Frequency)
Corsair H50 closed-loop water-cooled CPU cooler
8 GB Kingston HyperX DDR3 1600 Memory (4 x 2GB DIMMs)
One 1 TB 7,200 RPM WD Black Edition SATA Drive
One EVGA GTX 570 video card (1GB GDDR5 SDRAM)
750W Corsair Power Supply
48 Hour burn in and stress test at factory
3 Year Parts and Labor Warranty
Dimensions (L x W x H): 19.30" x 9.45" x 21.06"
Weight: 34 pounds
Armor TL 570s
Second-generation Intel Core i7 2600K Unlocked Quad-Core Processor
(Factory overclocked to 4.4GHz Max Turbo Frequency)
Corsair H50 closed-loop water-cooled CPU cooler
8 GB Kingston HyperX DDR3 1600 Memory (4 x 2GB DIMMs)
One 1 TB 7,200 RPM WD Black Edition SATA Drive
Two EVGA GTX 570 video cards (2GB GDDR5 total SDRAM)
750W Corsair Power Supply
48 Hour burn in and stress test at factory
3 Year Parts and Labor Warranty
Dimensions (L x W x H): 19.30" x 9.45" x 21.06"
Weight: 36 pounds
This machine sports water cooling, factory overclocking, and a single EVGA GTX 570 video card which comes with a lifetime manufacturer warranty. Visual super-computing is its specialty, making HD gaming a silky-smooth experience.
Building on the eliteness of the Armor TL 570, this monster gaming machine features two EVGA GTX 570 video cards working together in SLI mode for the ultimate in gaming blissness. This beast is the definition of muchness!
The settings for WoW were all set to Ultra with the exception of shadow detail, which was set to “Good”. The anti aliasing was also set to the max at 8x. The benchmarks were run using DirectX-9 and the flight path used was from Booty Bay to Bogpaddle (Horde flight path) using the /timetest in-game benchmark function at 1920 x 1080 resolution.
For Far Cry 2, we used their built-in benchmarking utility ("Ranch Long", 1920 x 1080, Overall Quality "Very High", No AA, Direct3D10).
For Metro 2033, we used Metro 2033 Benchmark v1.02 (DirectX 11, 1920 x 1080, Quality: High, AA: MSAA 4X, Texture Filtering: AF 16X, Enable advanced PhysX: Yes, DirectX 11 Option: DOF (checked), Scene: "Frontline").

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